
By doing this, I am effectively making the HUD elements smaller, because Dolphin will not zoom them as strongly as it did before. My idea is as follows: I edit the original HUD elements by simply adding a larger canvas around them (for example, I take a 40x80 pixel PNG image from the dump folder and enlarge it to 60x120 by adding transparent pixels around the existing image). Naturally, I first looked for an existing texture pack that could solve this, but it turned out there isn't really a texture pack in existance that provides a high-quality HUD while maintaining the original art style.


I've been trying to make the HUD of Twilight Princess less blurry when playing in 1080p.
